DOOMQL: A Doom Game Entirely Powered by SQLite via GPT-5.6
DOOMQL: When SQLite Becomes a Game Engine
FAQ
What is DOOMQL?
DOOMQL is a Doom-like game built entirely on SQLite, where movement, collision, enemies, combat, progression, and every pixel are controlled via SQL queries.
How was DOOMQL built?
It was built by Peter Gostev using GPT-5.6 Sol, runs as a Python terminal script, and uses a massive SQL query for ray tracing.
Can MENA teams use this technique?
Yes, teams in the region can draw inspiration from this idea to use databases for game development or interactive apps, especially with GPT-5.6 support.
What Datasette tools were used?
Datasette with the Datasette Apps plugin was used to display the game state via HTML/JavaScript, with auto-refresh every second.
Source: Simon Willison (LLM & tools)
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